﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace Engine.Voxel
{
  public  class BaseMaterial : Engine.Voxel.IBaseMaterial
    {
        private Color[] m_MatColors;
        private string  m_Name;


        public string  Name
        {
            get { return m_Name; }
            set { m_Name = value; }
        }        
        public Color[] MaterialColors
        {
            get { return m_MatColors; }
            set { m_MatColors = value; }
        }
        public BaseMaterial()
        {
            m_MatColors = new Color[1];
            m_MatColors[0] = Color.Blue;
        }
        public BaseMaterial(Color[] colors)
        {
            m_MatColors = colors;
           
        }


       public virtual void LoadContent(Microsoft.Xna.Framework.Content.ContentManager contentManager)
        {
          
        }
    }
}
